Publications

In this section, theoretical and practical works are classified by topic. Some of these works are more relevant to cognitive sciences, some to economics and some to interactive arts but all can be read as contributions to modern artificial intelligence.

Further sections describe various software and applications developed, invited talks. Items written or documented in French are marked with a (French) flag. Feel free to send me an e-mail (mylastname*sfu.ca) if you would like more information on any of the following entries.

Musical Metacreation: Generative Music
Computer Music and Sound Synthesis
Interactive and Generative Visual Art
Visualisation, Dance, Motion, Movement
  • PDFBIB(64) MoComp: A Tool for Comparative Visualization between Takes of Motion Capture Data
    Carl Malmstrom, Yaying Zhang, Philippe Pasquier, Thecla Schiphorst, Lyn Bartram
    In Proceedings of the 3rd International Symposium on Movement and Computing, 2016
  • BIB(65) CoChoreo: A Generative Feature in iDanceForms for Creating Novel Keyframe Animation for Choreography
    Kristin Carlson and Philippe Pasquier and Herbert H. Tsang and Jordon Philips and Thecla Schiphorst and Tom Calvert
    In Proceedings of the 7th International Conference on Computational Creativity, 2016
  • PDFBIB(66) m+m: A novel Middleware for Distributed, Movement based Interactive Multimedia Systems
    Ulysses Bernadet, Dhruv Adhia, Norman Jaffe, Johnty Wang, Michael Nixon, Omid Alemi, Jordon Phillips, Steve DiPaola, Philippe Pasquier, Thecla Schiphorst
    In Proceedings of the 3rd International Symposium on Movement and Computing, 2016
  • PDFBIB(67) Techniques and Approaches in Static Visualization of Motion Capture Data
    William Li, Lyn Bartram, Philippe Pasquier
    In Proceedings of the 3rd International Symposium on Movement and Computing, 2016
  • PDFBIB(68) Automatic Affect Classification of Human Motion Capture Sequences in the Valence-Arousal Model
    William Li, Philippe Pasquier
    In Proceedings of the 3rd International Symposium on Movement and Computing, 2016
  • PDFBIB(69) Affect-Expressive Movement Generation with Factored Conditional Restricted Boltzmann Machines
    Omid Alemi, William Li, Philippe Pasquier
    International Conference on Affective Computing and Intelligent Interaction ACII, 442-448, 2015
  • BIB(70) Proceedings of the 2nd International Workshop on Movement and Computing
    Sarah Fdili Alaoui, Philippe Pasquier, Thecla Schiphorst, Jules Françoise, Frédéric Bevilacqua
    MOCO, 2015
  • PDFBIB(71) Translating Expression in Taiko Performance
    Shannon Cuykendall, Michael Junokas, Kyungho Lee, Mohammad Amanzadeh, David Kim Tcheng, Yawen Wang, Thecla Schiphorst, Guy Garnett, Philippe Pasquier
    In Proceedings of the 21st International Symposium on Electronic Art (ISEA2015), 2015
  • PDFBIB(72) Hearing movement: how taiko can inform automatic recognition of expressive movement qualities
    Shannon Cuykendall, Michael Junokas, Mohammad Amanzadeh, David Kim Tcheng, Yawen Wang, Thecla Schiphorst, Guy Garnett, Philippe Pasquier
    In Proceedings of the 2nd International Workshop on Movement and Computing - ACM Press, 140-147, 2015
  • PDFBIB(73) Movingstories: Simon Fraser University
    Thecla Schiphorst, Philippe Pasquier
    ACM Interactions, 16-19, 2015
  • PDFBIB(74) Designing For Movement: Evaluating Computational Models using LMA Effort Qualities
    Diego Silang Maranan, Sarah Fdili Alaoui, Thecla Schiphorst, Philippe Pasquier Pattarawut Subyen, Lyn Bartram
    Proceedings of the 2014 CHI Conference on Human Factors in Computing Systems Proceedings (CHI 2014), 2014
  • BIB(75) Proceedings of the 2014 International Workshop on Movement and Computing
    Frédéric Bevilacqua, Sarah Fdili Alaoui, Jules Françoise, Philippe Pasquier, Thecla Schiphorst
    MOCO, 2014
  • PDFBIB(76) Mova: Interactive Movement Analytics Platform
    Omid Alemi and Philippe Pasquier and Chris Shaw
    Proceedings of the International Workshop on Movement and Computing (MOCO'14), 2014
  • PDFBIB(77) Context Machines: A Series of Situated and Self-Organising Artworks
    Ben Bogart and Philippe Pasquier
    Leonardo, MIT Press, Vol. 46, Num. 2 - MIT Press, 114-122, 2013
    (Cover)
  • PDFBIB(78) An Integrative Theory of Visual Mentation and Spontaneous Creativity
    Ben Bogart, Philippe Pasquier, Steven Barnes
    Proceedings of the 9th ACM Conference on Creativity & Cognition, 264-274, 2013
  • PDFBIB(79) EMVIZ(flow): An Artistic Tool for Visualizing Movement Quality
    Pat Subyen and Thecla Schiphorst and Philippe Pasquier
    Proceedings of Electronic Visualisation and the Arts (EVA 2013), 2013
    In press.
  • PDFBIB Best Paper Award
    (80) Scuddle: Generating Movement Catalysts for Computer-Aided Choreography
    Kristin Carlson and Thecla Schiphorst and Philippe Pasquier
    Proceedings of the Second International Conference on Computational Creativity, 123-128, 2011
  • BIB(81) LocoMotoArt: Interacting With Natural Setting Through Performance Using Pico Projection
    Laure Lee Coles and Diane Gromala and Philippe Pasquier
    Proceedings of the International Symposium on Electronic Arts (ISEA), 2011
  • PDFBIB(82) EMVIZ: The Poetics of Movement Quality Visualization
    Pat Subyen and Diego Maranan and Thecla Schiphorst and Philippe Pasquier and Lyn Bartram
    Proceedings of the International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging (CAe'11), 121-128, 2011
  • PDFBIB(83) Elements of Consumption: an Abstract Visualization of Household Consumption
    Stephen Makonin and Philippe Pasquier and Lyn Bartram
    The 11th International Symposium on Smart Graphics (SG' 11) - Springer, 194-198, 2011
  • BIB(84) Mapping, Meaning and Motion: Designing Abstract Visualization of Movement Qualities
    Pattarawut Subyen and Diego Maranan and Thecla Schiphorst and Philippe Pasquier
    Presented at the Digital Resources for the Humanities & Arts 2010: Sensual Technologies - Collaborative Practices of Interdisciplinarity, 2010
  • PDFBIB(85) Boidz: An ALife Augmented Reality Ambient Visualization
    David Milam and Philippe Pasquier
    Proceedings of the Young Investigator's Forum on Culture Technology (YCT), 60-65, 2008
Automated Video Game Level Creation
Multi-Robots Area Coverage
Automated and Computer Mediated Negotiation
Argumentation and Persuasion
Agent Communication
Pragmatics of Agent Communication
Social Control, Social Organisation and Attitude change
Virtual Agents
Interagent conflicts
Agent-environment interactions
Other refereed publications